The Roll & Marks
Standing
The Roll ranks Wardens by Standing. The game counts Standing continuously, and everyone can see it at all times:
| You hold | Standing each |
|---|---|
| Acre | 5 |
| Folk | 1 |
| 10 Coin | 1 |
| 20 Grain | 1 |
| Levy | 2 |
| Rider | 6 |
| Enginery | 8 |
| Ironclad | 20 |
Land weighs heaviest, unit for unit, of anything you can hold. This is a game about land, and the formula says so. You always know who is winning. The question is what the Fold decides to do about it.
The Reckoning
At the season's end the Fold settles. Marches return, upkeep lands, the Roll freezes, ranks are final. Ties break by Acres.
Marks
Roughly the top third of the Roll earns pay. Payouts fall off steeply. Winning matters more than placing:
| Scale | Payouts by rank |
|---|---|
| Duel | 10 / 2 |
| Skirmish | 15 / 8 / 4 |
| Standard | 25 / 15 / 10 / 6 / 4 / 2 |
| Grand Fold | 40 / 25 / 15 / 10 / 8 / 6 / 4 / 4 / 2 / 2 |
Shades are skipped. Their payouts pass down to the next human. The number of humans who mustered sets the curve itself. Marks land on your account, good in every Fold you ever join. Winning dresses you. Being dressed says you win.